2000 years ago a menacing alien threat named Piccolo and a destructive god named Oozaru laid waste to the earth before being imprisoned by a loyal order of monks. Now Piccolo is loose and is after the seven mystical Dragonballs, which will grant the owner a wish, and naturally Piccolo wants to destroy the earth again. It's up to Goku, a young Ki master with a secret and his scrappy band of adventurers to stop Piccolo and collect the Dragonballs.
Otaku the world over just love to complain about live-action adaptations of beloved anime series, usually months – if not years – before they come out, determined to hate the final product regardless of what it is. It could be argued that they're not giving some of these projects a fair shake from the get-go; they're hating just to hate, swearing fealty to the original show or manga, convinced Hollywood just can't ever get it right.
Dragonball: Evolution was no exception. Fans decried every scrap of material they could get their hands on, from leaked screencaps to shots of unpainted action figures to the teaser trailers, each time their derisive laughter and scorn growing louder and louder. A tiny handful of people remained cautiously optimistic, praying that 20th Century Fox had managed to distill the essence of the eternally popular, internationally beloved and downright legendary Dragon Ball story into a 90-minute action adventure that, while perhaps not adhering so closely to the exact plot and pacing of the original story, did provide a faithful and entertaining homage that might pave the way for increasingly loyal adaptations down the road.
Here's what happened instead: a bunch of talentless hacks with studio money slapped together a big steaming pile of baffling garbage that fails utterly on every possible level and will please no one at all.
The fans were right.
Here's how it goes: the movie opens with a brief montage about an evil alien named Piccolo and a monkey lookin’ god of destruction named Oozaru who destroyed the earth's population 2000 years ago and were sealed up by an order of monks (or something) who imprisoned Piccolo and I guess sent Oozaru away to space jail or whatever. So now it's 2000 years later and we're introduced to scrappy young Goku, who is training at his grandfather Gohan's ranch-temple-Karate dojo thing out in the country, and has trouble at high school because he's so special and different (why his classmates think he's different or weird, we are never told nor shown). After taking out some bullies (who menacingly call him “Geeko” over and over again, for no discernable reason, especially considering he looks and dresses exactly like them) he catches the eye of ChiChi, a cute girl who knows he's using his Ki power after he opens her stubborn locker for her with his amazing airbending skills. Turns out ChiChi is a fighter too, and she's totally digging on Goku's style. Love interest alert! Who'da thunk?
So then Piccolo – who has somehow broken out of imprisonment, the hows and whys of which are never explained at all - shows up in his big flying office building thing that nobody seems to notice hovering around in the clouds, crushes Gohan's karate ranch using the Power of the Force after he discovers Gohan no longer has the 4-star Dragonball. After all, he gave it to Goku for his 18th birthday, and wouldn't you know it, Goku is at ChiChi's bangin’ high school party at a McMansion in the San Fernando Valley the futuristic city of Who Cares. So Goku returns to conveniently find Gohan, just about to die, but just alive enough to tell Goku to believe in himself (among a handful of other convenient noble one-liners destined to be repeated later in the film) and that it's his destiny to sniff out all the Dragonballs he can (which, as everyone knows, will grant the ball-handler a wish when collected together), stop Piccolo from destroying the world and do it all in 90 minutes so the kids can make it home in time for Spongebob and the rest of the paying audience can drown their sorrow in a bottle of cheap whiskey while lighting their Dragon Ball manga collections on fire in front of the 20th Century Fox offices.
Then Bulma (sample dialogue: “I'm Bulma Briefs!”) shows up out of nowhere with a Dragonball detector and she and Goku become buddies, teaming up to stop Piccolo and to find Master Roshi (sample dialogue: “Punk, prepare for your clock is going to be cleaned!”), the only person who knows Goku's destiny and can train him not only to battle Piccolo, but to also assist in their quest to gently cup as many Dragonballs as possible. Along the way they run into obnoxious bandit Yamcha (sample dialogue: “Cheese and rice, my nads got scorched!”) who serves no purpose other than to deliver unfunny punchlines and become Bulma's love interest 12 hours after meeting her. There's also Piccolo's unnamed shapeshifting henchwoman, who sometimes shows up long enough to get punched, show off her terrible wig and lose a fight. After about an hour and 15 minutes Piccolo has caressed all 7 Dragonballs (and has had maybe 5 minutes of screentime total and around 4 or 5 lines, not one of which really offers a good solid reason why exactly he wants to destroy the planet), and Goku, now conveniently dressed in his trademark orange Gi and silly ribbed boots, which he managed to change into while his hovering transport jeep was exploding, Bulma, Yamcha and Roshi all show up for the big final battle. Goku turns into an embarrassing CG monkey thing for a while, there's a lot of yelling and whatnot, and then it's over. They hint at a sequel (actual dialogue: "where are the Dragonballs?" "Looks like they're gone again!" "Well, we better go find them!"), and that's about it.
There's a lot wrong with Dragonball: Evolution, but the one huge thing that overrides nearly everything else is that the script is an absolute, unmitigated disaster. It's clear that a metric ton of material was hacked out, but this thing would need another 30 minutes rise from “unforgivably retarded” to “only mostly retarded”. If you walked into this movie cold – with only a cursory knowledge of who Goku is or what the original story is about – your jaw will be agape at what unbelievable horsecrap is unfolding before you. They explain virtually nothing. There is little to no character motivation. Things just sort of happen – it's not difficult to keep up with (once you realize the movie has no internal logic at all and is just checking off character names and plot points) it's just that so little of it feels connected or sensible at all. Stuff happens, but who cares? Earth is basically unrecognizable and looks like the first 5 minutes or so of Bill & Ted's Bogus Journey, the distant future circa 1992. None of the characters are compelling or interesting at all and they're all caught up in this big nonsense story that feels like it was written in crayon. It'd probably be easy to excuse this trash pile of a script by claiming that the original material was pretty zany too, but while Dragon Ball may have been silly and overblown, it wasn't insultingly stupid and senseless. You can't even use the ‘it's a live-action cartoon!’ excuse – compared to Dragonball: Evolution, your average episode of Chowder or Batman: The Brave and the Bold are shining examples of depth and meaning on par with the work of Dostoyevsky. Kids aren't dumb enough to fall for this.
In terms of production values, nothing there works either. The special effects are all Sci-Fi Original Movie-level quality, and the costume design is questionable to say the least. Hell, even the makeup sucks – Bulma has cosmetics plastered on like a whore in a Ratt video, all heavy rouge and electric blue eyeliner, her hair teased and highlighted to where she'd look much more comfortable writhing around on the hood of a 1987 TransAm than playing a “badass” genius scientist. The film's climactic moment – spoiler alert, it's the Kamehameha – is so outrageously goofy looking and badly executed that you will laugh out loud. It is perhaps the most enjoyable moment in the film, unintentionally so.
It's hard to blame the actors for their across-the-board mediocre performances when they're dealing with material this mind-boggling, but they can't be let off the hook either. Justin Chatwin occasionally delivers his ridiculous dialogue with some measure of quality but most of the film requires him to grimace and flex his neck muscles, which he apparently isn't quite capable of doing in a convincing way; imagine someone doing a bad job at faking "desperate, painful constipation" and you're about there. Emily Rossum spits her lines out like she just can't wait to get rid of them, and nobody can blame her for that, but she's less engaging than your average Power Rangers guest star. The guy playing Yamcha – Joon Park – is just not very good at this. His delivery is godawful, like the guy who's stuck playing the tired ‘surfer dude’ stereotype character in a Japanese roleplaying game from 1997, back when they'd hire convenience store employees and hobos from the local YMCA to do the voiceover work. Chow Yun-Fat does what he can, but even he stumbles over this stuff; the role requires him to behave like a cartoon character and it just comes across as trying way, way too hard.
In the end, it all boils down to one thing: this movie appeals to nobody. It was made for no one. People who aren't familiar with the Dragon Ball story at all will be so flabbergasted by what's happening that they will likely tell everyone they know that it's one of the worst movies they've ever seen. Fans who do know what the general story is will be furious at just how unbelievably badly they screwed this entire thing up. Kids are used to better writing than this in their weekday afternoon cartoons (although you may run into a kid who has never actually seen a movie before, and they might dig it until you show them another movie). It's a clunky, tiresome, badly executed, horribly written pile of shame that deserves no quarter.
In short, it's as bad as the fans said it would be.
Monday, March 16, 2009
Review "DRAGONBALL EVOLUTION"
Wednesday, March 11, 2009
Dragon Ball Z Burst Limit -- a Guaranteed Hit
Dragon Ball has always been a very successful franchise, many video games have been created using a lot of inspiration from the original manga series which as many animation fans know extended for several years and contained several chapters which added value and new opponents to the ever powerful Goku.
In December of 2007, the magazine Shonen Jump announced groundbreaking information about new developments in the gaming industry which directly relate to Dragon Ball. Both PlayStation 3 and Xbox 360 users will be pleased to know that the new Dragon Ball game called "Dragon Ball Z: Burst Limit" will be released in formats that will be compatible with both consoles, this actually makes the new version of the game the first ever (in the series) to be compatible with both stand-alone consoles.
The game itself has very rich graphics which is to be expected of a game which was designed to be compatible with high end consoles, it features several playable characters, among them we have: Piccolo, Frieza, Krilin, android 13, Vegeta, Nappa, Saibaman, Trunks, Gohan, Raditz, Tien and Yamcha.
The environment in which the game was graphically design shows beautiful mountains and valleys just like the ones shown in the series, this was all done in an effort to remain true to the main concept which is to create a very close replica of the environment shown in the Dragon Ball series to provide the ultimate experience. The scenery was not the only thing that "Burst Limit" designers worked on, it is just the tip of the iceberg, the result of their hard work is better seen in the action and fighting sequences which are shown in the game for instance, Goku's Kameha wave was beautifully designed to show just how powerful Goku can be, another character who is able to use the Kameha wave is Trunks who also uses a sword to take on his enemies, both Goku and Trunks are able to evolve into their next Saiyan stage which turns their hair "fury yellow", I believe you know what that looks like!
The high-speed fighting sequences are also one of the strong points of this game, Goku is able to use teleportation to fight against his opponents, if you're not used to play high speed games then you might find yourself a little bit lost when you use the teleportation technique. Burst Limit characters are able to battle in the ground or in the air, the easiest way to accomplish an aerial battle is to kick your opponent high up in the air and letting him go as high as possible, if you were a fan of the series then you remember how devastating the falls during an aerial battle were, in order to stay true to this concept the designers also made false from the year during a tough battle quite dramatic as well, they show the character as it comes down from the sky and hits the ground with a great force.
Dragon Ball Z fans will be pleased with the high-intensity battles in the number of playable characters which are found in the first ever dual console compatible version of Dragon Ball. Learn more about the latest video game developments and releases from a specialized computer game blog, visit us today at http://www.eandaen.com
Sunday, March 8, 2009
Two Love Sakamotto Sisters Inuyasha Story Chapter 1 The History Of Sakamotto Family
Blandts,teifs you may heard so many
story about them but not this one you see long ago a woman and her
childerns were caught in a big fire
in their home the woman and her
childerns try to epace but no use
they were going to die then all the
suddleny out nowhere a big mestryous person came in and said
(in yelling) hello?! is anyone here?! please say something! heard
screaming help! someone! man: hold
on! I'm coming! though the firely
death the man found them and grab
them to safety at last they made it! man:( heavily breathing) ahh
sigh are you alright my lady? woman: yes thank you so much for saving us welcome we are forever in
debit young girl: yeah thank you!
you mister! young boy: thank you!
man: heh heh your welcome please
tell me what happen here? woman: wehave been rob by tiefs! man: bandits damn I hate when they do
that! young boy: they took everything from even our father sword young girl: yeah they almost
took our mother but we were trap but until you came and save us yah!
man: wait! a sword you say! woman:
yes sword what are you talking about? man: you said the blandits
took a sword? what type of sword was it? woman: the sword was belong
to my lost husbaed it was called
shadow dragon sword man: gasp the
shadow dragon sword woman: yes my
love use it in battle many years
ago but now the blandits steal the
sword now we can't get back I was
hoping the sword would be pass down
to my childern someday but never
again it hopeless now oh my dear
(starting crying) man: my lady wait
here I be right back walking off
make sure the childern are safe with you alright? woman: siffing yes I will young girl: wait mister
where are you going?! man: wait here with your mother and brother
I'm going get ya'll stuff don't worry this will not take long be
back in bit as he ran off he search
them with sense of the bandit man:
simk got them now they are dead to
me forever ha ha meanwhile at the
bandit one: ha! I can't bevicve we
have all the vabule stuff and this
sword we find in that house what a
fool ha ha ha two: yeah...boss:hm!
don't worry guys I have a big plan
us tonight! ha! one: what kind of plan? boss: grr you know what I'm
talking about! one: uhh boss: grr
argh! damn it turn around smacking
in the head one: ow! what was that
for boss?! two: you dumass we are
planing to sell this stuff so we
can get drunk as hell without woman
tonight so do you get it now?! two:
of course! whoo! yea damn I can't
wa- huh? did you heard something?
one: what? what noise? boss: what
ya'll are babbling about? one: I
heard something(smerking sound) boss: huh? who ther?! show yourself
now! huh uhh ahh the shadow appear
above them and attack one by one
by killing them expect the leader
man: with evil laugh ha ha ha ha
so human are you read to die?
boss: no wait please please mery
one me! man: why should I? hm! pathic human you steal everthing from poor people do you huh? do you?! well no more I will kill you
for waht you done now! die! ahhh!
boss: nooooo ahh (uh-dead) man:hm
such a fool now I must return all
these stuff back to the family huh?
what? that sword I seen it before
but where (picking up the sword in
his hand) hmmmm wait I recember kendi! my friend! kendi what happen
to you old friend?....oh the family
ran out with the stuff meanwhile
woman: yora clam down he will be
back he said he would yora: but mother I'm sared... young boy: me
too... woman: don't worry my little
one we will be alright I promise.
yora:ok...huh? mommy look! the man
came back with the family stuff
woman: ooh our things thank you!(
hugging the guy) man:uhh(blush) your welcome my lady yora: alright!
yay! where my doll? man: oh! here
I found here you go! yora: yay! thanks man: no problem woman: my kind sir thank you for saving us and bring our thing now what will
be your reward? man: my reward?
woman: yes what do you for reward?
man: I want this sword. woman: the
sword? my husbaed sword I'm sorry
but I can't not do that this sword
has been with since my love die many years ago this is all left he
haved man: my lady you don't understand this sword belong to me
but I gave to him long ago woman:
what? what are you talking about?
he told me this sword belong to him
not you..wait....did you know him?
man: yes long ago I use help him in
battle him and I were best friend
for long time until the battle was
over I gave my sword for recember
we went septarele for good now I didn't know he have a family now I
know woman: gasp you know my kendi
so you want this sword......man: yes wait ....you keep it it belong
to you....woman: thank you again oh
I almost forgot what is your name?
man: curkle name sevin sakamotto
you? woman: my sakra sevin giggle
oh childern! yora: yes mommy? boy:
yes mommy? sakra: tell your name to
this handsome man sevin:he...two
came in to and say their name sevin: well I gless I should be leaving now well I bet you and your childern farewell starting to
leave until yora ran to sevin and
said sevin! wait don't go! sevin:
huh? turn around and look what is it? yora: don't go! we need you please stay with us we have no home
we won't make it without sir sevin:
hmmm I have idea why don't you your
mother and brother come with me I
have home but it a masion please
come at that the family move in sevin home and bcame a family sevin
fell in love with sakra got married
and have a beauiful daughter kimi
sakamotto many years went by their
older brother darda dippear from
their home so the sisters left their to start their journay the
jounay of a life time.
Yay! whoa this took me to frinsh for two day oh well go to result!
Inuyasha History
Inuyasha - A Feudal Fairy Tale is Takahashi's latest manga. The manga tells the adventure of Kagome, a modern day middle school student who by accident travels back in time to the Sengoku period of Japan.
Kagome is soon joined by the half-demon Inu-Yasha, the lecherous monk Miroku, the demon slayer Sango and a young demon fox Shippo. The group travels together as they try to defeat the evil demon Naraku and restore the sacred jewel Shikon no Tama.
Introduction
The Inuyasha Companion is a fan site dedicated to Rumiko Takahashi's latest - and longest - manga, Inuyasha.
By the time Takahashi started publishing Inuyasha, Harley and Dylan had already decided to follow everything she did. It was a big decision for the brothers to take on a third website at that point, and it moved the project from a hobby to something more serious. This was the true genesis of Rumic World.
The brothers created The Inuyasha Companion in October of 2000. In 2002, soon after the site became a part of Rumic World, the Inuyasha anime debuts on Cartoon Network at midnight. Rumic World's traffic sky-rockets virtually overnight, and continue to increase significantly each week thereafter.
History
2000
The Inuyasha Companion was launched on October 29, 2000 on Geocities. Back then, Harley and Dylan were busy with their own Ranma ½ and Maison Ikkoku fansites, so they had to make a decision: To continue managing their series-specific fansite, or to create a general Takahashi super-site that would cover all of Takahashi's works. In the end the duo chose the later, which would eventually lead to the creation of Rumic World. As a direct result of that decision, The Inuyasha Companion was born.
The Inuyasha Companion was first launched as a Geocities site. As time went on, The Inuyasha Companion proved to be a capable Inuyasha tribute. Between 2000 and 2002, various new sections and features were added to The Inuyasha Companion, such as a manga cover gallery, a music section, an anime section, and a manga section.
2001-2002
On January 29 2001, Harley Acres interviewed Toshifumi Yoshida, executive producer and translator for Ranma ½. This interview resulted in a friendly relationship between the crew at Rumic World and Yoshida. In December 6th of that same year, Toshifumi Yoshida informed Rumic World exclusively of the English voice cast (note ANN mistakenly credited the Ranma ½ Perfect Edition site instead of The Inuyasha Companion) for the upcoming U.S. release of the Inuyasha anime. Since then, Rumic World and The Inuyasha Companion were no longer "just another Takahashi fansite," they're now playing with the "big boys."
Later in July of 2002, The Inuyasha Companion again became the first to break the news on a more detailed list of voice cast for Viz's English dub of Inuyasha, thanks again to Inuyasha's producer Toshifumi Yoshida.
On May 28th 2002, The Inuyasha Companion, along with Harley and Dylan's other Takahashi sites, became a part of Rumic World. A few months later an IY section was added to Rumic World's forum. Since then, just as the Inuyasha manga is still running strong in Japan, The Inuyasha Companion continued to grow bigger.
On August 31st 2002, the Inuyasha anime debuted on Cartoon Network's Adult Swim at midnight. Rumic World's traffic sky-rocketd virtually overnight, increasing by 7 to 9 times what it had been. The traffic continued to increase significantly each week thereafter. As a result, Rumic World's popularity, as well as popularity of Rumiko Takahashi in general, received a big boost in the U.S. An unfortunate side-effect was that Rumic World repeatedly went over its allocated bandwidth due to the increased traffic.
Since its creation, The Inuyasha Companion was able to provide to Takahashi fans up-to-date reports of the latest IY manga chapters and IY anime in Japan. With Harley Acres conveniently settled in Japan due to school studies, the Inuyasha Companion received and published information regarding the manga chapters in Shonen Sunday and the anime episodes within minutes of their first broadcast. In the old days, when there were no bittorrent and YouTube, The Inuyasha Companion was one of the few online sources for IY fans hungry for the series' latest story development.
As The Inuyasha Companion grew, more fans volunteered to help out. One contributor in particular, Trish, consistently submitted anime summaries for Inuyasha within the week the episodes were broadcasted in Japan.
2003-Present
"Many thanks to everyone at Rumic World/The Inu-Yasha Companion for embracing me as part of the "team" last year after I volunteered to summarize the weekly Inu-Yasha anime raw broadcasts from Japan. During the project, I felt like I've 'lived' the adventure battling Naraku and his minions, sharing frustrations, witnessing growing pains (...improving my Nihongo skills... learning to live with sleep deprivation) as the characters pursued their search for the Shikon no Tama shards and blossomed into young adulthood.
Like many of you, I share a sense of loss as the Inu-Yasha anime series concludes. However, I'm optimistic we haven't seen the last of our brash young Hanyo, his friends, or his enemies, yet! We've got lots to proud about and much to anticipate. With our continued support, I believe it's a real possibility we'll enjoy the animated conclusion to this wonderful story someday.
Please consider episodes 166-67 "Ja Mata" (See You Later!), rather than "Sayonara" (Farewell). Now that the episode summary task is over (for a while!), I'll be helping with other exciting Inu-Yasha Companion site resource projects!
So desu na ... watashi no tomadachi, domo arigato gozimasu! Ja Mata!"
After the anime ended in September 2004, Trish stayed around to help out with various small errands such as donating prizes for Rumic World contests, translations, and more. Also, after the end of the anime in 2004, rumors of new IY anime began immediately, and since then Rumic World has been plagued by questions about a new IY anime.
"Whew! We've been working on it for awhile, but we've finally finished it. We've totally re-done all of the character profiles as well as added a section for anime only characters! We think the summaries are a lot clearer now, so please check them out and enjoy!"
May 23rd 2006 saw The Inuyasha Companion's most recent major update, where the entire character profile section was re-done. With the manga still running strong in Weekly Shonen Sunday, and Takahashi's promise to reach 500 chapters, there are still a lot more IY goodies left for the Inuyasha Companion to cover.
On August 28th 2007, The Inuyasha Companion was relaunched as The Inuyasha Companion 3.0, complete with a new layout patterned off of Mason's Tomobiki-cho:
Inuyasha Companion Relaunched!
It's the twins' birthday, but you're getting the present! The Inuyasha Companion has been completely made over with a sleek new design based on Tomobiki-Cho. Get a look at the future of Rumic World!